Sky-Fly significantly increases motivation in neurofeedback. Collecting points is one of the essential reward factors in all feedback variants. The special feature of Sky-Fly is that the figure only moves into the target circle when the feedback criterion is fulfilled. This creates additional excitement and motivation to fulfill the target condition. At the same time, this helps in learning the feedback conditions, since you always know exactly how far you are from the target. This creates the realistic impression that you can actually control the flight figure (planes, birds) with your thoughts. Sky-Fly is another neurofeedback game developed by IFEN Neuroscience and distributed exclusively through Neurofeedback Partner.
This is the first edition for VR, compatible with Oculus Quest II
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